tag:blogger.com,1999:blog-4282504373890041231.post6102295261370953952..comments2024-03-08T08:23:19.959+00:00Comments on Paul Anthony Shortt - Author: Cross-Gender in GamesPaul Anthony Shortthttp://www.blogger.com/profile/14393249001158230985noreply@blogger.comBlogger4125tag:blogger.com,1999:blog-4282504373890041231.post-75341415545789113772013-03-21T14:39:21.700+00:002013-03-21T14:39:21.700+00:00I've found that, as FemShep, I'm more will...I've found that, as FemShep, I'm more willing to be a bit of a badass. Granted I took the Sole Survivor background instead of War Hero, so I'm playing her with a bit of PTSD and a serious grudge against Cerberus and anyone who would put people through hell like that, but there are some small things here and there that I just find easier to accept coming from her. Like punching the reporter. If male Shepard does that, he's a soldier hitting a woman. But Femshep? It doesn't trigger as much of a problem with me if she does it.Paul Anthony Shortthttps://www.blogger.com/profile/14393249001158230985noreply@blogger.comtag:blogger.com,1999:blog-4282504373890041231.post-59684246432175022222013-03-21T14:35:24.230+00:002013-03-21T14:35:24.230+00:00That's a fair point. I suppose, GMing as much ...That's a fair point. I suppose, GMing as much as I have, I'm used to dealing with that level of dissonance, since I've always had to play both male and female NPCs.Paul Anthony Shortthttps://www.blogger.com/profile/14393249001158230985noreply@blogger.comtag:blogger.com,1999:blog-4282504373890041231.post-9410885468000858392013-03-21T14:31:03.627+00:002013-03-21T14:31:03.627+00:00I've tended to play female characters in table...I've tended to play female characters in tabletop games (With the exception of Alex Knight in that IRC-based Mutants and Masterminds campaign you ran.) <br /><br />When it comes to gaming, in World of Warcraft I found my female characters tended to be the more physical classes (Warrior, Hunter, Shaman, Paladin), compared to my male characters (Priest, Mage, Warlock, with Rogue being an exception.)<br /><br />With City of Heroes, there was a good mix of genders, I think I was about even at one point. I chose their gender not based on archetype, but on what felt right for the character. A nebulous selection type, but it worked for me.<br /><br />What may be interesting with the female Shephard case is that for all it's RPG roots, it's an action shooter. An action shooter with the choice of a female protagonist. We all know default, advert-featured MaleShep is your generic muscled, short-haired Caucasian soldier boy, a character type that is found in pretty much every single action shooter out there. <br /><br />FemShep isn't. And it took until Mass Effect 3 for her to get some slight presence in the advertising for the game.<br /><br />- Ellen J Miller.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-4282504373890041231.post-35184297374072134062013-03-21T13:04:18.229+00:002013-03-21T13:04:18.229+00:00My tendency towards playing the female characters/...My tendency towards playing the female characters/avatars in most RPG and MMO's is a long standing thing. Oddly, given how well I manage it, I've always found it remarkably difficult to do so in a tabletop setting. I think for me, voice is a factor. I can type text, and have it come out in the right voice when it reads through my head, but somehow if I speak the words out loud, as one must in a TT game, they just don't gel properly with the image I have constructed. Also, I think the lack of a face to go with the voice (even though I know exactly what many of the people I rp with in games look like, the lack of an immediate visual means there's no dissonance.<br /><br />Gid.<br /><br />Ragnavaldhttps://www.blogger.com/profile/15186798167507269177noreply@blogger.com